Course ( MG-102)

$750

This course takes things to the next level with further exploration of the MatrixGold and Rhino3D toolsets.

Create bezel rings, solitaires, cathedrals, split shanks, a pave-set eternity band, and huggie earrings while learning to render both in MatrixGold and iJewel3D

Learn all about curve and surface continuity that will help to give your work a look of more elegance. This is the first major step in breaking away from that common blocky look of CAD.

There are tons of tips, tricks, and explanations and I know you are going to love it.

  • Learn to place a Bezel around a Gem on Ring Rail.
  • Learn the Pull to Ring Rail command.
  • Learn to prepare a ring for rendering – virtual setting
  • Learn to use Render Studio to set the materials and environment for rendering.
  • Learn to set the Ground Plane scale.
  • Learn to add lights to your scene. 
  • Learn the very important ExtractIsocurveFromSurface “bridge” command.
  • Learn to create staggered rows of gems using the GemOnCurve command. 
  • Learn to cut a wide channel using the ChannelCutter command. 
  • Learn to keep your project dynamic while adding a chamfer edge.
  • Learn to place prongs on a row of gems quickly using the ProngPlacer command.
  • Learn to use GemCutters to cut your pilot holes and seats.
  • Learn when and how to use the CathedralRingRail command. 
  • Learn all about the Settings > Head command.
  • Learn two more powerful ‘bridge’ commands – GemsGuides and BlendCurves.
  • Learn a fantastic method to build ring shoulders dynamically.
  • Learn to separate pieces and create pegs and notches to aid in your assembly.
  • Learn how different Degrees influence your curves and surfaces.
  • Learn the difference between a local and broad range of influences.
  • Learn how to rebuild curves and surfaces to avoid kinks and seams.
  • Learn about four levels of Continuity (G_G0, G1, and G2). 
  • Learn to analyze curves and junctions with a Curvature Graph and a Curvature Circle.
  • Learn about the GCon and Match commands. 
  • Learn to Rebuild and Match for Better Curves.
  • Learn to control a Split Shank with the CathedralRingRail command.
  • Learn to combine two curves into one with the CurveFrom2Views command. 
  • Learn why to use the TrimCurve command.
  • Learn the ScallopCutter command.
  • Learn to tweak the SubD mesh at the tips of the Split Shank.
  • Learn to control a Split Shank with the SplitShank command.
  • Learn to create bezels using the UnderBezel command.
  • Learn to use the SmartProng command around a tapered row of gems.
  • Learn to get boundary edges with the ExtractEdge command. 
  • Learn to use the ProfileCap command. 
  • Learn to create a hinge with the Hinge command.
  • Learn to use MSRObjects to separate your pieces.
  • Learn to incorporate SubD modeling into your projects with Clayoo.
  • Learn to create a bezel ring using several new Clayoo commands and tools.
  • Learn to orient an object onto another using the Orient3Pt command.
  • Learn to convert your Clayoo SubD into meshes for printing and casting.
  • Learn to convert your Clayoo SubD into polysurfaces to prepare for rendering.
  • Learn to use, render, and embed the iJewel3D Viewer.
  • Bezel Solitaire Ring (Render 101)
  • Pavé Set Eternity Band
  • Four-Prong Solitaire Ring
  • Continuity 101
  • Tulip Split Shank Ring
  • Diamond Huggie Earrings
  • Marquise Bezel Ring (Clayoo & iJewel3D)