What You Will Learn
- Learn how to properly scale SubTools with the ScaleMaster plugin.Â
- Learn how to group and hide parts of your geometry with Polygroups.Â
- Learn how to install and use the RingUtility and PrecisionMove plugins.Â
- Learn to do precise point, edge, and polygon editing with the ZModeler brush.Â
- Learn how to apply Crease, Dynamic Subdiv, and ArrayMesh to your workflow.Â
- Learn how to export your models for production using the 3D Print Hub.Â
Lesson Key Points
- So, You Can Precisely Move and Scale?Â
- Add Polygroups to Your WorkflowÂ
- To Crease or Not to Crease?Â
- What a Brush! ZModeler IsÂ
- Extrude vs QMeshÂ
- Brush Size Matters!Â
- Boolean ShuffleÂ
