Brushes 101

$125

Wow! You are going to take a major step into the ZBrush world by learning all about Brushes, Strokes, Alphas, Textures, Colors, Materials, Layers, Image Plane, SymmetryExtract, and Masking.

This lesson is packed to the brim with information as we start to look at painting and sculpting in ZBrush. Learn to use an image as a reference and source to develop into an extracted 3D model.

Practice tracing a snowflake pattern before sculpting details onto it. 

  • Learn to paint brushstrokes using different materials and colors onto a Plane3D. 
  • Learn how Stroke, Alpha, Texture, and Symmetry affect Brushes. 
  • Learn how to bring in reference images using Image Plane. 
  • Learn to extract a painting into a 3D model. 
  • Learn how masking allows us to transform specific areas of the model. 
  • Learn about ZBrush’s most common sculpting brushes. 
  • A, Mrgb, RGB, M – What? 
  • Strokes, Alphas, and Textures. Oh My! 
  • Lazy Mouse? Sometimes. 
  • Layers Too – Not Layers 2 
  • Do Not Use 0,0,0 
  • Extracting is Simple but Powerful 
  • Where to Start with All These Brushes?Â